Version 1.0

Added a Perlin Noise function to make the landscape a bit more structured.

The generated textures are now saved in the downloadable standalone version ( not possible in the web build sorry )

A Fractal Landscape Generator Tool made for ProcJam 2016

The first prototype was made in 8 hours at the Oktober 2016 Berlin Mini Jam

StatusIn development
PlatformsWindows, macOS, Linux, HTML5
Rated 4.6 out of 5 stars
(5 total ratings)
AuthorJoerg Reisig
Made withUnity
Tagsberlinminijam, fractal, Generator, landscape, planets, Procedural Generation, PROCJAM, Sci-fi, tool


Planet Surface Generator PC 16 MB
Planet Surface Generator MAC 19 MB
Planet Surface Generator LINUX 19 MB


Log in with to leave a comment.

i wish Alien Lifeforms on The Planets

Super cool

So i can Wish Alien Life on Planets


Thanks for this tool.

Would you consider posting the code for this on GitHub so it can be modified? I have a few ideas for this, like generating textures from the command line, and randomization.

I think I can do that. I removed the planet generation feature from my game "The Fermi Paradox" so there wont be any conflicts and I could put it on GitHub. It would be awesome others play around with the code. Honestly I have not so much experience with Git collaboration, but I would like to try this with the Planet Generator, because there are still people interested in it. I put it into my to-do list and hope I have time for it soon. 

Thats Hecking Cool

Did you ever get around to putting it on Github?

Not not really. Quite busy with our main game ( that does not use the procedural planets anymore ). I check if I can find the source code somewhere ...

Make More Liquid Element and Biomes And Added Fauna and Flora Please

Were Need an Updates are Fauna Maker and An Alien Lifeform Games