Also maybe you should check out Galimulator. Its kinda like your game, but with more stuff to do.
Uncharted : Drake's Equation
Please scroll down for more info and PC / MAC / LINUX download links ...
Topic : Fragility of Civilization, Nurture Diversity, Chaos of Life
Genre: Is this is a slow paced arcade game or a fast paced simulation game? I do not know.
Player Interaction: Click on civilizations to inspire them to reach for the stars. But beware if you interfere too much, a terrible event could be triggered.
Goals: Your choice. Do you want to help forming a galaxy with diverse civilizations? Do you want intelligent life to fade out until entropy takes over? Or should one species dominate the galaxy with a iron fist?
I am working for a while on a narrative/strategy game about the Fermi Paradox.
Then I heard about Fermi Jam and took a old prototype of the meta game and made it really fast. I had a lot of fun doing this and learned a lot about the original project. I hope you like it too. Any feedback, praise or comments would be appreciated a lot. ( JoergReisig AT gmail.com )
Galaxy Pictures are from NASA
The Blue Danube Walz is from Orangerie Schönbrunn
Title Music by SoundImage
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That looks really cool and I did not know about that one. Thanks for pointing this one out for me.
Absolutely amazing game!
Could you by chance add sandbox mode where you can help or destroy civilizations? Also could you add more features to this game? I got addicted to it and was playing it for 2 hours straight.
(Edit: Yes, I know. My account was made around 8 minutes ago, but I played this offline for 2 hours.)
Am I allowed to make the same type of simulation, with better accuracy and detail then I add it into itch for free??
I saw the twitter for the fermi paradox game, I'm going to make it an accurate simulation than a game.
Yes of course! That would be awesome. As more people explore the Fermi Paradox with games as better! If you have something playable please keep me updated. I would love to check it out.
Thanks! Here is how it looks so far. The Civilizations randomly spawn spontanously, they slowly level up through the ages, they always have a chance of going extinct. Until they reach level 13, where they become interstellar. I will replace levels with Age names e.g. Bronze age, Industrial Age, Singularity age, etc.
I will give the player a bit of control in the simulation though, so far you can only control speed. The simulation's main purpose is to understand why we can't we find alien life all over the milky way. I'll make it so that civilizations can form alliances and declare war with each other.
What do you think about it?
Can you improve the game to be more accurate (add more detail)
Still love it btw
you should be able to influence the alien's actions, joerg. imagine a right-click. or a middle-click.
The only possible interaction is, that can give the aliens a little technology boost when clicking on them.
But sometimes something bad can happen when you do that ...
The movement and production of the ships are completely out of the player control
( I wanted to try out how this feels and work out )
Currently I work on a more serious version of the game with the same topic and more control for the player : https://twitter.com/FermiGame
next up, in "trying to be Stellaris"...
I love Stellaris <3 but it is so time-consuming!
So i made a strange 15 minute version of it :)
if it's on Linux, i'll get it.
your game made my laptop crash, joerg.
after playing one round where i didn't understand anything, the game now refuses to launch, joerg.
That got hard to follow fast. But i found enjoyment in how busy everything was.
In my playthrough i had two planets send out a signal at the same time and it was a really nice moment. I wasnt sure how they would react, fear? joy? in the end they became friends :D
Fun game, would break Prime Directive again.
Version 1.1 - I fixed some small bugs and added some more star systems.
Interesting. Going to try this out and leave further comments. I like the fermijam, I hope you work on this further. I like the concept
Thank you. I am actually working on a bigger Fermi Paradox game with more narrative, decisions and less chaos then this one.
You still working on the bigger fermi paradox game/??
Known Issues :
- Sometimes ships without names are spawned.
If you want to give feedback or have ideas for interesting planet names, extinction events or features just write something down in the comments below.